Environment Artist Jensn Trevino unveiled this picturesque 3D scene with a temple and lush autumn vegetation, created using Unreal Engine 5. The environment is based on a concept by 林菜鸡.
The project is a rework of a piece from the artist’s time at Gnomon, with a focus on hard-surface modeling and stone sculpts. The scene evokes a sense of grand, monumental narrative through the contrast of a decayed foreground and an untouched altar.
All assets were made from scratch; foliage was created using SpeedTree, and materials were made in Substance 3D Designer.
Have a closer look at the scene:
