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Elden Ring plays much better than I’d expected on Switch 2, but it isn’t without its flaws

Elden Ring plays much better than I'd expected on Switch 2, but it isn't without its flaws

Bringing The Lands Between to the Palm of Your Hand: Early Impressions of Elden Ring: Tarnished Edition

The ambition to bring massive, high-fidelity gaming experiences to handheld hardware is no small feat, yet Nintendo and its publishing partners continue to push the boundaries of what is possible on portable devices. The latest testament to this endeavor is the highly anticipated release of Elden Ring: Tarnished Edition, now available on the Nintendo Switch 2.

After spending ten hours traversing the perilous reaches of The Lands Between—clearing the Weeping Peninsula, Stormveil Castle, and the vast expanse of Liurnia of the Lakes—it is clear that the experience is both a technical marvel and a demanding test for the console’s hardware.

A Familiar Journey, A Different Feel

For veterans of FromSoftware’s magnum opus, jumping back into the fray feels like returning home, even if the transition requires a brief period of adjustment. Players accustomed to the rock-solid 60 FPS performance of high-end PCs will immediately notice the “thicker” feel of the game running at a capped 30 FPS.

The initial transition involves a slight recalibration of muscle memory; dodging timing and attack windows require a subtle mental shift to account for the lower frame rate. Furthermore, long-time PC players may find the Nintendo layout—specifically the ‘A’ to dodge and ‘X’ to interact—requires a bit of retraining. However, these are minor hurdles that quickly fade once the rhythm of combat takes over.

Performance: The Good and the Great

In docked mode, Elden Ring: Tarnished Edition is a visual stunner. Aside from minor frame dips while navigating the open landscapes of Liurnia, the game retains the atmospheric beauty that defined the original release. Once you settle into the 30 FPS rhythm, the game performs with surprising consistency, maintaining a level of visual fidelity that feels near-identical to its desktop counterpart.

However, the hardware’s limits reveal themselves during high-intensity encounters. While bosses like Margit and Godrick felt smooth and responsive, the Red Wolf of Radagon proved to be a stumbling block. The boss’s erratic, high-speed movements, combined with heavy magical particle effects, triggered significant frame drops that made precision gameplay difficult. Relying on ranged tactics was the only reliable way to navigate the chaos of that particular arena.

The Road Ahead: DLC and Hardware Hurdles

The Tarnished Edition adds fresh incentive for veterans to return, including two new starting classes and the addition of a second standard Light Greatsword. Yet, looking toward the horizon, questions remain regarding how the Switch 2 will handle the more taxing encounters.

The fast-paced nature of Shadow of the Erdtree bosses, such as the Divine Beast Dancing Lion and Messmer the Impaler, will undoubtedly serve as the ultimate stress test for the console. Most pressing is the concern surrounding the DLC’s final boss, Promised Consort Radahn. Given that even high-end PCs struggle to maintain stable performance during his visually dense gravity attacks, the upcoming journey through the Realm of Shadow will be the true crucible for the handheld.

Despite these technical apprehensions, the Tarnished Edition offers an undeniably compelling reason to walk the path of the Elden Lord once more. While it may not offer the seamless performance of a high-end gaming rig, the ability to carry the vast, tragic, and beautiful world of Elden Ring in your pocket is an achievement that is difficult to ignore.

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